Search

Swinburne University of Technology

ICT50220

Diploma of Information Technology (Game Art and Design, Game Programming)

Study mode

On Campus

Duration

12 months

Course fees

Unknown

You have the thumbs to score big, but do you have the tech skills to bring digital and interactive games to life? Gather those skills – and a wealth of career opportunities – with a Swinburne Diploma of Information Technology (Game Art and Design, Game Programming) a double specialisation.

From side-scrollers to first-person shooters, strategy games to mobile games, your inventory of skills will cover both the aesthetic and technical elements of game development to cross from concept to reality.

Enquire now

Delivery mode

This course is available in the following study modes:

Locations

John Street, Hawthorn 3122

Entry Requirements

There are no formal academic requirements

Course fees

Course fee

Unknown

Enquire now

For more information about this course and payment options please enquire now.

Related career opportunities

This course will prepare you for the following roles.

About Swinburne University of Technology

Swinburne University of Technology helps you reach your study and career goals through a wide range of courses and pathways. You’ll receive individual attention and attend small, manageable classes. You’ll enjoy an exciting and dynamic experience, whether studying at our modern campuses, in the workplace or online.

Operating since

1998

Legal name

Swinburne University of Technology

RTO code

3059

More about Swinburne University of Technology
×

Are you an Australian Citizen or Permanent Resident?

Yes
No