Victoria

Bachelor of Game Design in Victoria

Nationally Recognised Higher Education

Entry requirements

Entry requirements set by ASQA are the basic qualifications and criteria that students must meet before enrolling in a nationally recognised course.

These requirements ensure students have the skills and knowledge needed to undertake this course.

  • There are no formal academic requirements
  • Additional entry requirements are set by individual course providers

Career opportunities

The Bachelor of Game Design will prepare you for the following roles.

More about Bachelor of Game Design

Are you interested in pursuing a career in the exciting world of game design? The Bachelor of Game Design in Victoria offers you the opportunity to dive into this dynamic field. The training provider located in Victoria, AIT, delivers this hands-on course through an on-campus delivery mode, providing students with a vibrant environment to develop their skills and network with fellow gaming enthusiasts.

Embarking on a Bachelor of Game Design can open the door to a variety of career paths within the design and multimedia sector. Graduates can explore roles such as Game Designer, Game Developer, or even Game Tester. This course gives you the tools and knowledge you need to excel in these exciting jobs while allowing you to express your creativity through game creation.

In addition to game design, the program is closely related to various fields of study, including Design and Multimedia, Game Design, and Animation. Students can gain proficiency in critical skills such as 3D modelling, essential for aspiring 3D Modellers and Level Designers, as well as video editing experience indispensable for many roles in the industry.

Your journey through the Bachelor of Game Design course will not only enhance your technical skills but also allow you to develop a strong portfolio. This is a vital aspect of the game industry, as potential employers are keen on seeing tangible examples of your work. Career options extend to positions like Concept Artist, Game Mathematician, Lead Artist, and Technical Artist.